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Insider's views highlight Brian Hersch, Richard Tait and Whit Alexander, George Parker, Mike Fitzgerald, Alan Moon, Jordan Wissman, Paul Randles, and various publishers.
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Previews available in: English
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1
Game Inventor's Guidebook: How to Invent and Sell Board Games, Card Games, Role-Playing Games, and Everything in Between!
2008, Morgan James Publishing
in English
1600377904 9781600377907
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2
The game inventor's guidebook: how to invent and sell board games, card games, role-playing games, & everything in between
2008, Morgan James Pub.
in English
1600374476 9781600374470
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Book Details
Table of Contents
How they did it. Trivial pursuit / Chris Haney and Scott Abbott
Magic : the gathering
Richard Garfield
Dungeons and dragons / Gary Gygax and Dave Arneson
Pokemon trading card game
Tsunekaz Ishihara, Kouichi Ooyama, Takumi Akabane
Interview with an inventor / Reiner Knizie
Interview with a publisher / Mike Gray
How the industry works. What's in it for you
How new games happen
Anatomy of a publisher
Markets for games
Games and companies you should know. Mass market games you should know
Mass market companies you should know
Hobby games you should know
Hobby game companies you should know
American specialty games and companies you should know
European games, companies, and an award you should know
Self-publishing
Selling a game step by step. How to invent a game
Game design
Game development
Targeting publishers
Before you submit
Eight submission strategies
Contacting publishers
Protecting your property
What to do if they say don't say yes
What to do if they do say yes!
Game industry's dirty little secret
Details and resources
Other resources.
Edition Notes
"Habitat for Humanity"--T.p. verso ; cover, p.4.
Includes bibliographical references.
Classifications
The Physical Object
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July 17, 2019 | Created by MARC Bot | import new book |