Designing Online Information Literacy Games Students Want to Play

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Designing Online Information Literacy Games S ...
Karen Markey, Chris Leeder, So ...
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Last edited by MARC Bot
November 14, 2020 | History

Designing Online Information Literacy Games Students Want to Play

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Designing Online Information Literacy Games Students Want to Play sets the record straight with regard to the promise of games for motivating and teaching students in educational environments.

The authors draw on their experience designing the BiblioBouts information literacy game, deploying it in dozens of college classrooms across the country, and evaluating its effectiveness for teaching students how to conduct library research. The multi-modal evaluation of BiblioBouts involved qualitative and quantitative data collection methods and analyses. Drawing on the evaluation, the authors describe how students played this particular information literacy game and make recommendations for the design of future information literacy games.

You’ll learn how the game’s design evolved in response to student input and how students played the game including their attitudes about playing games to develop information literacy skills and concepts specifically and playing educational games generally. The authors describe how students benefited as a result of playing the game.

Drawing from their own first-hand experience, research, and networking, the authors feature best practices that educators and game designers in LIS specifically and other educational fields generally need to know so that they build classroom games that students want to play. Best practices topics covered include pre-game instruction, rewards, feedback, the ability to review/change actions, ideal timing, and more.

The final section of the book covers important concepts for future information literacy game design. Publisher

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Language
English

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Edition Availability
Cover of: Designing Online Information Literacy Games Students Want to Play
Designing Online Information Literacy Games Students Want to Play
2014, Rowman & Littlefield Publishers, Incorporated
in English
Cover of: Designing Online Information Literacy Games Students Want to Play
Designing Online Information Literacy Games Students Want to Play
2014, Rowman and Littlefield Publishers

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The Physical Object

Pagination
303

ID Numbers

Open Library
OL35806876M
ISBN 13
9781306518079

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Better World Books record

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November 14, 2020 Edited by MARC Bot import existing book
August 3, 2020 Edited by ImportBot import existing book
December 10, 2014 Edited by Nancy McGuire Edited without comment.
December 10, 2014 Created by Nancy McGuire Added new book.