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June 19, 2024 | History
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Book Details
Table of Contents
Getting to know the workflow
Creating a basic animation using effects and presets
Animating text
Working with shape layers
Animating a multimedia presentation
Animating layers
Working with masks
Distorting objects with the puppet tools
Keying
Performing color correction
Building 3D objects
Using 3D features
Advanced editing techniques
Rendering and outputting.
Edition Notes
Includes index.
Classifications
The Physical Object
ID Numbers
Community Reviews (0)
Feedback?June 19, 2024 | Edited by kathrinpassig | merge authors |
August 21, 2020 | Edited by ImportBot | import existing book |
February 10, 2019 | Edited by MARC Bot | import existing book |
July 29, 2014 | Created by ImportBot | import new book |