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Book Details
Table of Contents
Getting to know the workflow
Creating a basic animation using effects and presets
Animating text
Working with shape layers
Animating a multimedia presentation
Animating layers
Working with masks
Distorting objects with the puppet tools
Keying
Performing color correction
Building 3D objects
Using 3D features
Advanced editing techniques
Rendering and outputting.
Edition Notes
Includes index.
Classifications
The Physical Object
Edition Identifiers
Work Identifiers
Community Reviews (0)
History
- Created September 10, 2009
- 8 revisions
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March 28, 2025 | Edited by ImportBot | Redacting ocaids |
May 15, 2020 | Edited by CoverBot | Added new cover |
August 26, 2017 | Edited by MARC Bot | associate with existing work |
April 6, 2014 | Edited by ImportBot | Added IA ID. |
September 10, 2009 | Created by ImportBot | Imported from Library of Congress MARC record |