An edition of Events design and experience (2007)

Events design and experience

1st ed.
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August 14, 2020 | History
An edition of Events design and experience (2007)

Events design and experience

1st ed.
  • 1 Want to read

For the first time Events Design and Experience draws together the relationship between event design and the experience of consumers and participants. It explores and analyses the event experience of the individual and how this can be 'controlled' by design. By drawing upon ongoing research conducted over several years into the experiences of groups and individuals who attend events this text will ask questions such as: What was the rationale behind a particular event being designed in a certain way? What was the actual experience of consumers? How was the event materially delivered and did the experience created provide a satisfactory outcome? How can experiences be understood (via semiotics) especially the physical elements of an event? Structured in four sections, Events Design and Experience discusses: * What are events? An overall view of the industry, its definitions and market demand. It also covers an analysis of previous literature, and draws upon real life events such as Wembley plc, Leapfrog Corporate events and the British Cycling federation * What is an event experience? An explanation of the nature and stages of experience, and the emergence of the experience industry itself. Cases such as the Proms, London Fashion week ands the Nike Fun run are used to illustrate. * Designing Experiences. Considers how design itself can impact upon the experience, in some cases fundamentally changing the nature of experience. It asks the question of how experiences are designed and what do they signify to the customer once complete. * Analysing Event Experiences. Considers how experiences can be analysed and evaluated looking at the artificiality of the event and how this reflects in the experience of consumers. Also includes a review of the psychological processes of perception and interpretation and how meaning and experience can be analysed, and how we may begin to unravel the meanings attributed to certain events. With international case studies throughout, Events Design and Experience has a coherent user-friendly structure including chapter summaries, review exercises and topics for discussion to consolidate understanding. * Explores and analyses the event experience of the individual and how this can be 'controlled' by design. * Examines the differences between individual and group experiences and how to cater for each one * Uses case studies to analyse the 'how' and 'what' of event experiences such as business conventions, graduation and award ceremonies, Olympic and Commonwealth Games, London Fashion Week, Nike Fun Run and many more.

Publish Date
Language
English
Pages
296

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Edition Availability
Cover of: Events Design and Experience
Events Design and Experience
2015, Taylor & Francis Group
in English
Cover of: Events design and experience
Events design and experience
2007, Butterworth-Heinemann
electronic resource / in English - 1st ed.
Cover of: Events Design and Experience
Events Design and Experience
2007, Taylor & Francis Group
in English
Cover of: Events Design and Experience
Events Design and Experience
2007, Taylor & Francis Group
in English
Cover of: Events Design and Experience
Events Design and Experience
2007, Taylor & Francis Group
in English
Cover of: Events Design and Experience
Events Design and Experience
2007, Routledge
in English
Cover of: Events Design and Experience
Events Design and Experience
2007, Taylor & Francis Group
in English
Cover of: Events Design and Experience
Events Design and Experience
2007, Taylor & Francis Group
in English

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Book Details


Table of Contents

Cover
Copyright page
Contents
Series editors
Series preface
Preface
List of figures
List of tables
List of case studies
Part One: Study of Events: Rationale
Chapter 1 Defining Events
Introduction
Defining events
Activity 1.1
Activity 1.2
Non-celebratory events
EMBOK
Understanding event characteristics
Stakeholders
Case study 1.1
Case study 1.2
Summary
Activity 1.3
Chapter 2 Event Management Literature
Introduction
Event organisation
Event impact
Events and design
EMBOK'S domain of design
Theming
Design: index references
Case study 2.1
Summary
Activity 2.1
Chapter 3 Events Industry
Introduction
The industry
The millennium
The Olympics
Conferences and exhibitions
Importance of events
Brand experiences
Longevity (UK)
Visible events
Summary
Activity 3.1
Chapter 4 UK Events Education
Introduction
Emerging education
Non-academic workforce
Event degrees
Industry and academia
Summary
Activity 4.1
Part Two: Ideas of Experience and Design for Events
Chapter 5 Understanding Experiences
Introduction
Leisure experiences
Service encounter
Interaction
Experience meaning
Experiential properties
Servicescape
Tourism experiences
Motivation
Gaze and experience
Summary
Activity 5.1
Chapter 6 Understanding Design
Introduction
Activity 6.1
Case study 6.1
Consumer culture
Interaction design
Case study 6.2
Activity 6.2
Design as experience
Designing Events
Design and events revisited
Activity 6.3
Events and Design practice
Event design blueprint
Designing messages
Case study 6.3
Activity 6.4
Factors affecting Design in Events
Activity 6.5
Design and Pitching for the event
Case study 6.4
Creativity
Activity 6.6
Case study 6.5
Case study 6.6
Summary
Chapter 7 The Experience Industry and the Experience Economy
Introduction
Event marketing
Experience industry or economy?
Experience marketing
4 Es
Staging experiences
Experiential theory
4 Ps of experience: Parameters
People
Case study 7.1
Peripherals
Activity 7.1
PerInfoCom
6 Ds of experience
Activity 7.2
The educational
Activity 7.3
Case study 7.2
The escapist
The esthetic [sic] [sic]
Activity 7.4
Authenticity
Venue experience
Activity 7.5
Experience infusers
Experience enhancers
Activity 7.6
Experience makers
Summary
Chapter 8 Experience Design
Introduction
Experience foresight
Event design decisions
Experience strategy
Identifying superior experiences
Meaningful experience
Activity 8.1
Summary
Part Three: Analysis of Events
Chapter 9 Analysing Event Interaction and Experience
Intro.

Edition Notes

Includes bibliographical references (p. [281]-292) and index.

Description based on print version record.

Published in
Oxford, Burlington, MA
Series
Events management series, Events management series

Classifications

Dewey Decimal Class
394.2068
Library of Congress
GT3405 .B47 2007eb, GT3405, GT3405 .B47 2007, GT3405.B47 2007

The Physical Object

Format
[electronic resource] /
Pagination
1 online resource (xv, 296 p.)
Number of pages
296

Edition Identifiers

Open Library
OL25558498M
ISBN 10
008046811X, 0750664533
ISBN 13
9780080468112, 9780750664530
LCCN
2006937147
OCLC/WorldCat
85825652, 74967437

Work Identifiers

Work ID
OL16968607W

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