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A how-to guide for Java programmers who want to use design patterns when developing real-world enterprise applications This practical book explores the subject of design patterns, or patterns that occur in the design phase of a project's life cycle. With an emphasis on Java for the enterprise, Mark Grand guides Java programmers on how to apply traditional and new patterns when designing a large enterprise application. The author clearly explains how existing patterns work with the new enterprise design patterns and demonstrates through case studies how to use design patterns in the real world. Features include over 50 design patterns, each mapped out by UML, plus an overview of UML 1.4 and how it fits in with the different phases of a project's life cycle.
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Previews available in: English
Subjects
Java (Computer program language), Web servers, Object-oriented programming (Computer science), Computer Technology, Nonfiction, Java (computer program language), Object-oriented programming (computer science), Java (Langage de programmation), Serveurs Web, Programmation orientée objet (Informatique), COMPUTERS, Programming Languages, C♯, Java, PascalShowing 4 featured editions. View all 4 editions?
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Java Enterprise Design Patterns
2002, Wiley & Sons, Incorporated, John
in English
1280314079 9781280314070
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2
Java Enterprise Design Patterns
2002, John Wiley & Sons, Ltd.
Electronic resource
in English
0471267821 9780471267829
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3
Java Enterprise Design Patterns: Patterns in Java Volume 3 (With CD-ROM)
February 15, 2001, John Wiley & Sons
in English
0471333158 9780471333159
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Book Details
Edition Notes
Includes bibliographical references (p. 475-476) and index.
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First Sentence
"Software patterns are reusable solutions to recurring problems that occur during software development."
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