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1
Video games for health: principles and strategies for design and evaluation
2010, Nova Science Publisher's
in English
1617617903 9781617617904
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Book Details
Table of Contents
A conceptual model for the design of serious games
Components of design and evaluation 1
Components of design and evaluation 2
Components of design and evaluation 3
Components of design and evaluation 4
Components of evaluation of process and outcome
Evidence-based learning strategies
User interface design.
Edition Notes
Includes bibliographical references and index.
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The Physical Object
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Feedback?August 21, 2020 | Edited by ImportBot | import existing book |
November 9, 2010 | Created by ImportBot | initial import |