An edition of Video games for health (2010)

Video games for health

principles and strategies for design and evaluation

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Video games for health
Ivan L. Beale
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Last edited by ImportBot
August 21, 2020 | History
An edition of Video games for health (2010)

Video games for health

principles and strategies for design and evaluation

  • 0 Ratings
  • 1 Want to read
  • 0 Currently reading
  • 0 Have read

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Publish Date
Language
English

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Edition Availability
Cover of: Video games for health
Video games for health: principles and strategies for design and evaluation
2010, Nova Science Publisher's
in English

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Book Details


Table of Contents

A conceptual model for the design of serious games
Components of design and evaluation 1
Components of design and evaluation 2
Components of design and evaluation 3
Components of design and evaluation 4
Components of evaluation of process and outcome
Evidence-based learning strategies
User interface design.

Edition Notes

Includes bibliographical references and index.

Published in
Hauppauge, N.Y

Classifications

Dewey Decimal Class
613.071
Library of Congress
R859.7.C65 B43 2010, R859.7.C65 B43 2011, R859.7.C65B43 2010

The Physical Object

Pagination
p. ;

ID Numbers

Open Library
OL24411966M
ISBN 13
9781617617904
LCCN
2010033093
OCLC/WorldCat
657223786

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History

Download catalog record: RDF / JSON
August 21, 2020 Edited by ImportBot import existing book
November 9, 2010 Created by ImportBot initial import