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Edition | Availability |
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1
Adobe Flash CS4 Professional: classroom in a book
2009, Peachpit
in English
032157382X 9780321573827
|
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Libraries near you:
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2
Adobe Flash CS4 Professional: classroom in a book
2009, Peachpit
in English
032157382X 9780321573827
|
aaaa
Libraries near you:
WorldCat
|
3
Adobe Flash CS4 Professional: classroom in a book
2009, Peachpit
in English
032157382X 9780321573827
|
zzzz
Libraries near you:
WorldCat
|
4
Adobe Flash CS4 Professional: classroom in a book
2009, Peachpit
in English
032157382X 9780321573827
|
zzzz
Libraries near you:
WorldCat
|
5
Adobe Flash CS4 Professional: classroom in a book
2009, Peachpit
in English
032157382X 9780321573827
|
zzzz
Libraries near you:
WorldCat
|
Book Details
Table of Contents
Getting started -- -- 1.
Getting acquainted --
Starting Flash and opening a file --
Getting to know the work area --
Working with the Library Panel --
Understanding the timeline --
Organizing layers in a timeline --
Using the Property Inspector--
Using the Tools Panel --
Undoing steps in Flash --
Previewing your movie --
Publishing your movie --
Finding resources for using Flash --
Checking for updates -- -- 2.
Working with graphics --
Getting started --
Understanding strokes and fills --
Creating rectangles --
Using a gradient fill --
Making selections --
Drawing ovals --
Making patterns --
Creating curves --
Creating transparencies --
Creating and editing text -- -- 3.
Creating and editing symbols --
Getting started --
Importing illustrator files --
About symbols --
Creating symbols --
Importing Photoshop files --
Editing and managing symbols --
Changing the size and position of instances --
Changing the color effect of instances --
Understanding blend effects --
Applying filters for special effects --
Positioning in 3D space --
4.
Adding animation --
Getting started --
About animation --
Understanding the project file --
Animating position --
Changing the pacing and timing --
Animating transparency --
Animating filters --
Animating transformations --
Changing the path of the motion --
Swapping tween targets --
Creating nested animations --
Using the motion editor --
Easing --
Animating 3D motion --
Previewing the animation -- -- 5.
Articulated motion and morphing --
Getting started --
ARticulated motion with inverse kinematics --
Constraining joints --
Inverse kinematics with shapes --
Armature options --
Morphing with shape tweens --
Using shape hints -- -- 6.
Creating interactive navigation --
Getting started --
About interactive movies --
Designing a layout --
Creating buttons --
Understanding ActionScript 3.0 --
Adding a stop action --
Creating event handlers for buttons --
Creating destination keyframes --
Playing animation at the destination --
Animate buttons --
7.
Working with sound and video --
Getting started --
Understanding the project file --
Using sounds --
Understanding Flash Video --
Using the Adobe Media Encoder --
Understanding encoding options --
Playback of external video --
Working with video and transparency --
Embedding Flash Video -- -- 8.
Using components --
Getting started --
About components --
Adding a text component --
Using components to create interactivity -- -- 9.
Loading and controlling Flash content --
Getting started --
Loading external content --
Removing external content --
Controlling movie clips --
Creating masks -- -- 10.
Publishing Flash documents --
Getting started --
Testing a Flash document --
Understanding the band width profiler --
Adding metadata --
Publishing a movie for the Web --
Alternative publishing options --
Appendix : Hexadecimal color codes --
Index.
Edition Notes
Includes index.
CD-ROM included for Windows and Mac OS.
Classifications
The Physical Object
ID Numbers
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Feedback?August 20, 2020 | Edited by ImportBot | import existing book |
March 16, 2010 | Created by WorkBot | work found |