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"This work explores tabletop role-playing game (TRPG) as a genre separate from computer role-playing games. The relationship of TRPGs to other games is examined, as well as the influence of Dungeons & Dragons as a tabletop module, a computer game, and a novel. The text also explores wider cultural influences that surround tabletop gamers"--Provided by publisher.
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Previews available in: English
Subjects
Social aspects, Fantasy games, Board games, Role playingShowing 2 featured editions. View all 2 editions?
Edition | Availability |
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1
The creation of narrative in tabletop role-playing games
2010, McFarland & Co.
in English
0786444517 9780786444519
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2
Creation of Narrative in Tabletop Role-Playing Games
2010, McFarland & Company, Incorporated Publishers
in English
0786456175 9780786456178
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WorldCat
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Book Details
Edition Notes
Includes bibliographical references and index.
Classifications
The Physical Object
ID Numbers
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- Created January 3, 2011
- 10 revisions
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January 3, 2023 | Edited by MARC Bot | import existing book |
November 15, 2022 | Edited by ImportBot | import existing book |
November 13, 2020 | Edited by MARC Bot | import existing book |
October 9, 2020 | Edited by ImportBot | import existing book |
January 3, 2011 | Created by ImportBot | Imported from Library of Congress MARC record |