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"This work explores tabletop role-playing game (TRPG) as a genre separate from computer role-playing games. The relationship of TRPGs to other games is examined, as well as the influence of Dungeons & Dragons as a tabletop module, a computer game, and a novel. The text also explores wider cultural influences that surround tabletop gamers"--Provided by publisher.
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Subjects
Social aspects, Fantasy games, Board games, Role playingEdition | Availability |
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1
The creation of narrative in tabletop role-playing games
2010, McFarland & Co.
in English
0786444517 9780786444519
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2
Creation of Narrative in Tabletop Role-Playing Games
2010, McFarland & Company, Incorporated Publishers
in English
0786456175 9780786456178
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- Created April 17, 2024
- 1 revision
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April 17, 2024 | Created by ImportBot | Imported from Better World Books record |