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"This book covers theoretical, social, and practical issues related to educational games and simulations, contributing to a more effective design and implementation of these activities in learning environments"--Provided by publisher.
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Educational gameplay and simulation environments: case studies and lessons learned
2010, Information Science Reference
in English
1615207317 9781615207312
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Includes bibliographical references and index.
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- Created November 24, 2009
- 6 revisions
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December 26, 2021 | Edited by ImportBot | import existing book |
December 23, 2020 | Edited by MARC Bot | import existing book |
June 30, 2019 | Edited by MARC Bot | import existing book |
February 5, 2019 | Edited by MARC Bot | import existing book |
November 24, 2009 | Created by ImportBot | Imported from Library of Congress MARC record. |