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Edition | Availability |
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1
Build your own flight sim in C++: programming a 3D flight simulator using OOP
1996, Waite Group Press
in English
1571690220 9781571690227
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Book Details
Edition Notes
Includes bibliographical references (p. 615-616) and index.
Rev. ed. of: Flights of fantasy. 1993.
System requirements for accompanying disc: Borland C++ 3.1 or 4.5.
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The Physical Object
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History
- Created April 1, 2008
- 10 revisions
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August 15, 2024 | Edited by ImportBot | import existing book |
February 1, 2023 | Edited by ImportBot | import existing book |
November 17, 2022 | Edited by ImportBot | import existing book |
November 23, 2020 | Edited by MARC Bot | import existing book |
April 1, 2008 | Created by an anonymous user | Imported from Scriblio MARC record |