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The aim of this book is to teach mathematics students how to program using their knowledge of mathematics. For this they require only to know how to construct a proof. The entire book's emphasis is on "how to think" when programming. Three methods for constructing an algorithm or a program are used: a) manipulation and enrichment of existing code; b) use of recurrent sequences; c) deferral of code writing, in order to deal with one difficulty at a time. Many theorems are mathematically proved and programmed. The last chapter explains how a compiler works and shows how to compile "by hand" little (but not trivial--even recursive) programs. The book is intended for anyone who thinks mathematically and wants to program and play with mathematics.
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Programming for Mathematicians (Universitext)
February 3, 2000, Springer
Paperback
in English
- 1 edition
354066422X 9783540664222
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"Programmers enjoy creating proverbs which reflect their professional experience."
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- Created April 30, 2008
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