Computer Graphics and Virtual Environments

From Realism to Real-Time

  • 1 Want to read

My Reading Lists:

Create a new list


  • 1 Want to read

Buy this book

Last edited by ImportBot
December 19, 2023 | History

Computer Graphics and Virtual Environments

From Realism to Real-Time

  • 1 Want to read

This tutorial guide to computer graphics includes state of the art techniques and novel applications such as virtual reality and other forms of 3D interaction. It provides sufficient detail to enable readers to implement the techniques described.

Publish Date
Publisher
Addison Wesley
Language
English
Pages
570

Buy this book

Previews available in: English

Book Details


Classifications

Library of Congress
T385.S59 2001, T385 .S59 2002

Edition Identifiers

Open Library
OL7408198M
Internet Archive
computergraphics0000slat
ISBN 10
0201624206
ISBN 13
9780201624205
LCCN
2001034338
OCLC/WorldCat
46937696
LibraryThing
468864
Goodreads
788807

Work Identifiers

Work ID
OL20984927W

Community Reviews (0)

No community reviews have been submitted for this work.

Lists

History

Download catalog record: RDF / JSON / OPDS | Wikipedia citation
December 19, 2023 Edited by ImportBot import existing book
November 14, 2023 Edited by MARC Bot import existing book
December 3, 2020 Edited by MARC Bot import existing book
October 10, 2020 Edited by ImportBot import existing book
April 29, 2008 Created by an anonymous user Imported from amazon.com record