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This tutorial guide to computer graphics includes state of the art techniques and novel applications such as virtual reality and other forms of 3D interaction. It provides sufficient detail to enable readers to implement the techniques described.
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Previews available in: English
Edition | Availability |
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1
Computer Graphics and Virtual Environments: From Realism to Real-Time
October 8, 2001, Addison Wesley
in English
0201624206 9780201624205
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- Created April 29, 2008
- 11 revisions
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December 19, 2023 | Edited by ImportBot | import existing book |
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