An edition of Classical Antiquity in Video Games (2020)

Classical Antiquity in Video Games

Classical Antiquity in Video Games
Christian Rollinger, Filippo C ...
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Last edited by ImportBot
December 20, 2023 | History
An edition of Classical Antiquity in Video Games (2020)

Classical Antiquity in Video Games

"From gaming consoles to smartphones, video games are everywhere today, including those set in historical times and particularly in the ancient world. This volume explores the varied depictions of the ancient world in video games and demonstrates the potential challenges of games for scholars as well as the applications of game engines for educational and academic purposes. With successful series such as "Assassin's Creed' or "Civilization" selling millions of copies, video games rival even television and cinema in their role in shaping younger audiences' perceptions of the past. Yet classical scholarship, though embracing other popular media as areas of research, has so far largely ignored video games as a vehicle of classical reception. This collection of essays fills this gap with a dedicated study of receptions, remediations and representations of Classical Antiquity across all electronic gaming platforms and genres. It presents cutting-edge research in classics and classical receptions, game studies and archaeogaming, adopting different perspectives and combining papers from scholars, gamers, game developers and historical consultants. In doing so, it delivers the first state-of-the-art account of both the wide array of 'ancient' video games, as well as the challenges and rewards of this new and exciting field."--

Publish Date
Publisher
Bloomsbury UK
Language
English
Pages
1456

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Edition Availability
Cover of: Classical Antiquity in Video Games
Classical Antiquity in Video Games: Playing with the Ancient World
2021, Bloomsbury Publishing Plc
in English
Cover of: Classical Antiquity in Video Games
Classical Antiquity in Video Games
2020, Bloomsbury UK
in English
Cover of: Classical Antiquity in Video Games
Classical Antiquity in Video Games: Playing with the Ancient World
2020, Bloomsbury Publishing Plc
in English

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Book Details


Edition Identifiers

Open Library
OL50503556M
ISBN 13
9781350066649

Work Identifiers

Work ID
OL25761165W

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December 20, 2023 Created by ImportBot Imported from ISBNdb