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Last edited by bicolino34
July 14, 2022 | History
An Artificial Intelligence, LitRPG, Cyberpunk adventure.
The Earth is changing. The alien invasion brought social upheaval, advanced technology, and an armada of peacekeeping robots. But Alan, a college student pursuing a now-useless degree, cares little about all of this. He has only one thing on his mind: the Game.
A fully immersive virtual reality, the Game appears to be a major part of the invading civilization. Alan can't wait to play, recklessly diving into the digital universe. Soon though, Alan realizes the Game is anything but simple, and the stakes are higher than he ever imagined.
Buy this book
Edition | Availability |
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1
Opening Moves: The Gam3
November 29, 2016, Podium Audio
Audiobook
in English
- Audible Audiobook – Unabridged
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2 |
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3
Opening Moves: The Gam3: Book One
April 21, 2016, Independently published
in English
1310746559 9781310746550
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Libraries near you:
WorldCat
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Book Details
Edition Notes
Contributors
The Physical Object
ID Numbers
Community Reviews (1)
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Enjoyability 1
Engaging
100%
Genres 1
Action
33%
Sci-fi
33%
Fiction
33%
Impressions 1
Recommend
100%
Length 1
Long
100%
Purpose 1
Entertainment
100%
History
- Created July 14, 2022
- 3 revisions
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July 14, 2022 | Edited by bicolino34 | Edited without comment. |
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July 14, 2022 | Created by bicolino34 | Added new book. |