Game character development with Maya

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Last edited by MARC Bot
November 28, 2023 | History

Game character development with Maya

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Publish Date
Publisher
New Riders
Language
English
Pages
793

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Previews available in: English

Edition Availability
Cover of: Game character development with Maya
Game character development with Maya
2005, New Riders
in English
Cover of: Game Character Development with Maya
Game Character Development with Maya
2004, New Riders Publishing
in English

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Book Details


Edition Notes

Includes index.
System requirements for accompanying disk: Windows: Intel Pentium II or AMD Athlon processor and Windows 2000 Pro (SP 2 or higher) or XP Pro. Macintosh: G4 processor and Mac OS X 10.1.5 ; both systems require 512 MB RAM, CD-ROM drive, hardware-accelerated OpenGL graphics card, three button mouse, 450 MB hard drive space.

Published in
Indianapolis, Ind

Classifications

Dewey Decimal Class
006.696
Library of Congress
TR897.7 .W37 2005, TR897.7 .W37 2005

The Physical Object

Pagination
xxi, 793 p. :
Number of pages
793

Edition Identifiers

Open Library
OL3435002M
ISBN 10
073571438X
LCCN
2005277128
OCLC/WorldCat
57442355
LibraryThing
469456
Goodreads
1392888

Work Identifiers

Work ID
OL5856559W

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History

Download catalog record: RDF / JSON / OPDS | Wikipedia citation
November 28, 2023 Edited by MARC Bot import existing book
March 8, 2023 Edited by MARC Bot import existing book
December 9, 2022 Edited by ImportBot import existing book
August 15, 2021 Edited by MARC Bot import existing book
April 1, 2008 Created by an anonymous user Imported from Scriblio MARC record