Analysing English As a Lingua Franca in Video Games

Linguistic Features, Experiential and Functional Dimensions of Online and Scripted Interactions

Analysing English As a Lingua Franca in Video ...
Pietro Luigi Iaia, Pietro Luig ...
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August 5, 2020 | History

Analysing English As a Lingua Franca in Video Games

Linguistic Features, Experiential and Functional Dimensions of Online and Scripted Interactions

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Publish Date
Language
English
Pages
158

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Library of Congress

Edition Identifiers

Open Library
OL28623790M
ISBN 13
9783034321389

Work Identifiers

Work ID
OL21144369W

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August 5, 2020 Created by ImportBot Imported from Better World Books record