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Go (Weiqi in Chinese) is one of the most popular games in East Asia, with a steadily increasing fan base around the world. Like chess, Go is a logic game but it is much older, with written records mentioning the game that date back to the 4th century BC. As Chinese politics have changed over the last two millennia, so too has the imagery of the game. Today, it marks the reemergence of cultured gentlemen as an idealized model of manhood. Moskowitz uses this game to come to a better understanding of Chinese masculinity, nationalism, and class, as the PRC reconfigures its history and traditions to meet the future.
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Subjects
Go (game), Games, china, Games, Social aspectsShowing 4 featured editions. View all 4 editions?
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1
Go Nation: Chinese Masculinities and the Game of Weiqi in China
2013, University of California Press
in English
0520956931 9780520956933
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2
Go Nation: Chinese Masculinities and the Game of Weiqi in China
2013, University of California Press
in English
0520276329 9780520276321
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3
Go Nation: Chinese Masculinities and the Game of Weiqi in China
2013, University of California Press
in English
0520276310 9780520276314
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4
Go Nation: Chinese Masculinities and the Game of Weiqi in China
2013, University of California Press
in English
1299794041 9781299794047
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- Created August 3, 2020
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September 26, 2024 | Edited by MARC Bot | import existing book |
November 13, 2020 | Edited by MARC Bot | import existing book |
August 3, 2020 | Created by ImportBot | Imported from Better World Books record |