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Visionary game designer Jane McGonigal shows how we can harness the power of computer games to solve real-world problems and boost global happiness, since her research suggests that gamers are expert problem solvers and collaborators because they regularly cooperate with other players to overcome daunting virtual challenges.
Publish Date
2012
Publisher
Vintage
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Previews available in: English
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Edition Notes
Source title: Reality is Broken: Why Games Make Us Better and How They Can Change the World
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The Physical Object
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- Created October 31, 2019
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December 7, 2022 | Edited by ImportBot | import existing book |
January 26, 2022 | Edited by ImportBot | import existing book |
August 12, 2021 | Edited by Jenner | Merge works |
May 31, 2021 | Edited by WikidataBot | [sync_edition_olids] add wikidata identifier |
October 31, 2019 | Created by ImportBot | Imported from amazon.com record. |