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Book Details
Table of Contents
1. Introduction
2. Why should we design a new aircraft?
3. Why is it that shape?: Civil aircraft
4. Why is it that shape?: Other types
5. What's under the skin?: Structure and propulsion
6. What's under the skin?: Airframe systems
7. What's under the skin?: Avionics, flight control and weapon systems
8. Why do aircraft cost so much?
9. What help can I get?: Bibliography and computer-aided design
10. The shape of things to come: Should the project continue?
11. What can go wrong?: Some lessons from past aircraft projects, and a glimpse into the future.
Edition Notes
Includes bibliographical references and index.
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History
- Created July 19, 2019
- 3 revisions
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October 11, 2020 | Edited by ImportBot | import existing book |
August 5, 2020 | Edited by ImportBot | import existing book |
July 19, 2019 | Created by MARC Bot | Imported from marc_openlibraries_sanfranciscopubliclibrary MARC record |