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This book follows an informal, demystifying approach to the world of game development with the Unity game engine. With no prior knowledge of game development or 3D required, you will learn from scratch, taking each concept at a time working up to a full 3D mini-game. You'll learn scripting with C♯ or JavaScript and master the Unity development environment with easy-to-follow stepwise tasks. If you're a designer or animator who wishes to take their first steps into game development or prototyping, or if you've simply spent many hours sitting in front of video games, with ideas bubbling away in.
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Subjects
Video games, Design, Computer science, Computer programsEdition | Availability |
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1
Unity 3.x Game Development Essentials
2011, Packt Pub.
electronic resource
in English
1849691452 9781849691451
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Edition Notes
Step 10--Open water.
Description based on print version record.
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- Created July 8, 2019
- 3 revisions
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April 21, 2025 | Edited by ImportBot | Redacting ocaids |
October 17, 2023 | Edited by ImportBot | import existing book |
July 8, 2019 | Created by MARC Bot | Imported from Internet Archive item record |