An edition of Significant zero (2017)

Significant zero

heroes, villains, and the fight for art and soul in video games

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Last edited by ImportBot
March 17, 2024 | History
An edition of Significant zero (2017)

Significant zero

heroes, villains, and the fight for art and soul in video games

  • 1 Want to read

"From the award-winning videogame writer behind Spec Ops: The Line comes an exclusive behind-the-scenes look at how today's blockbuster video games are made. When his satirical musings in a college newspaper got him discharged from the Air Force, it became clear to Walt Williams that his destiny in life was to be a writer--he just never thought he'd end up writing video games, let alone working on some of the most successful franchises in the industry--Bioshock, Civilization, Borderlands, and Mafia among others. Williams pulls back the curtain on an astonishingly profitable industry that has put its stamp on pop culture and yet is little known to those outside its walls. In his reflective yet comically-observant voice, Williams walks you through his unlikely and at times inglorious rise within one of the world's top gaming companies, exposing an industry abundant in brain power and out-sized egos, but struggling to stay innovative. Significant Zero also provides clear-eyed criticism of the industry's addiction to violence and explains how the role of the narrative designer--the poor soul responsible for harmonizing gameplay with storylines--is crucial for expanding the scope of video games into more immersive and emotional experiences. Significant Zero offers a rare look inside this fascinating, billion-dollar industry and a path forward for its talented men and women--gamers and nongamers alike--that imagines how video games might inspire the best in all of us"--

"An award-winning videogame writer offers a rare behind-the-scenes look inside the gaming industry, and expands on how games are transformed from mere toys into meaningful, artistic experiences"--

Publish Date
Publisher
Atria Books
Language
English
Pages
290

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Previews available in: English

Book Details


Table of Contents

Tutorial
God, lies, and video games
Breaking in
Eat shit or die trying
The cruel tutelage of Peter Griffin
Enraptured
Made men
Lost at sea
Significant zero
Character flaws
Walking the line
We are not heroes
Development never changes
Airplanes
Into darkness
Not the fall but the stop
Epilogue: New game plans.

Classifications

Dewey Decimal Class
794.8
Library of Congress
GV1469.3 .W57 2017, HD9993.E452

The Physical Object

Pagination
x, 290 pages
Number of pages
290

Edition Identifiers

Open Library
OL26932001M
ISBN 10
1501129953
ISBN 13
9781501129957
LCCN
2017018270
OCLC/WorldCat
1000150468

Work Identifiers

Work ID
OL19718870W

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Download catalog record: RDF / JSON / OPDS | Wikipedia citation
March 17, 2024 Edited by ImportBot import existing book
October 24, 2023 Edited by Scott365Bot import existing book
September 30, 2023 Edited by Scott365Bot Linking back to Internet Archive.
January 14, 2023 Edited by ImportBot import existing book
May 23, 2019 Created by MARC Bot Imported from marc_openlibraries_sanfranciscopubliclibrary MARC record