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Deadly Force!
In San Francisco to attend VidCon, a video game convention, the Hardy's uncover a case of high-tech industrial espionage. The Xyrodian Corporation has lost some its most futuristic designs to the black market. And as Frank and Joe seek to trace the piracy to its source, they discover that the video games have taken on a new --- and dangerous --- dimension!
In a world of virtual reality, the games have been programmed for terror. The Hardys match wits and reflexes with gang of motorcycle marauders, back-alley brawlers, and Ninja warriors. But they know that the ultimate challenge will come at the hands of a computer and criminal mastermind --- an elusive foe who has already demonstrated a real genius for murder!
(from book back)
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Previews available in: English
Showing 3 featured editions. View all 3 editions?
Edition | Availability |
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1
Virtual Villainy #86
February 2002, Tandem Library
Library binding
in English
0785740724 9780785740728
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2
Virtual Villainy: The Hardy Boys Casefiles #86
1994, Archway Paperbacks
in English
0671794701 9780671794705
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3
VIRTUAL VILLAINY (HARDY BOYS CASE FILE 86): VIRTUAL VILLAINY
April 1, 1994, Simon Pulse
Paperback
- First Archway Paperback Printing edition
0671794701 9780671794705
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- Created December 8, 2010
- 5 revisions
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December 8, 2022 | Edited by tmanarl | collection tag |
February 7, 2021 | Edited by Lisa | Added new cover |
February 7, 2021 | Edited by Lisa | Added link to IA copy. |
March 23, 2020 | Edited by lisaBot | moving edition(s) to primary work |
December 8, 2010 | Created by ImportBot | Imported from Library of Congress MARC record |