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Last edited by ImportBot
September 26, 2008 | History

Andrew Gahan

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12 works Add another?

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  • Cover of: 3ds Max Modeling for Games
    First published in 2008 7 editions in 1 language — 1 previewable

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  • Cover of: 3D automotive modeling: an insider's guide to 3D car modeling and design for games and film

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  • Cover of: Game Art Complete : All-In-One: Learn Maya, 3ds Max, ZBrush, and Photoshop Winning Techniques

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  • Cover of: 3ds Max Modeling for Games : Volume II: Insider's Guide to Stylized Game Character, Vehicle and Environment Modeling

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  • Cover of: 3ds Max Modeling for Games 2nd Edition: An Insider's Guide to Stylized Modeling

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  • Cover of: Game art complete: all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniques

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  • Cover of: 3ds Max Modeling for Games : Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I

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  • Cover of: 3ds Max in Minutes: All Killer, No Filler

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  • Cover of: Maya in Minutes: All Killer, No Filler

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  • Cover of: 3ds Max Modeling For Games Insiders Guide To Game Character Vehicle And Environment Modeling

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  • Cover of: 3ds Max modeling for games: insider's guide to game character, vehicle, and environment modeling

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  • Cover of: Game art complete

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History

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September 26, 2008 Created by ImportBot Imported from Library of Congress MARC record