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Last edited anonymously
April 30, 2008 | History

Paul Steed

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  • Cover of: Modeling a Character in 3DS Max

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  • Cover of: Modeling a character in 3ds Max
    First published in 2002 1 edition in 1 language — 1 previewable

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  • Cover of: Animating Real-Time Game Characters (Game Development Series)

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  • Cover of: Chemistry 1A: Lecture/Laboratory/Discussion Manual

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  • Cover of: Modeling A Character in 3DS Max, 2nd Edition (Wordware Game Developer's Library)

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April 30, 2008 Created by an anonymous user initial import