An edition of Sketching User Experiences (2007)

Sketching User Experiences

The Workbook

  • 3.00 ·
  • 2 Ratings
  • 17 Want to read
  • 0 Currently reading
  • 3 Have read

My Reading Lists:

Create a new list

Check-In

×Close
Add an optional check-in date. Check-in dates are used to track yearly reading goals.
Today

  • 3.00 ·
  • 2 Ratings
  • 17 Want to read
  • 0 Currently reading
  • 3 Have read

Buy this book

Last edited by MARC Bot
March 26, 2014 | History
An edition of Sketching User Experiences (2007)

Sketching User Experiences

The Workbook

  • 3.00 ·
  • 2 Ratings
  • 17 Want to read
  • 0 Currently reading
  • 3 Have read

Sketching User Experiences approaches design and design thinking as something distinct that needs to be better understood-by both designers and the people with whom they need to work- in order to achieve success with new products and systems. So while the focus is on design, the approach is holistic. Hence, the book speaks to designers, usability specialists, the HCI community, product managers, and business executives. There is an emphasis on balancing the back-end concern with usability and engineering excellence (getting the design right) with an up-front investment in sketching and ideation (getting the right design). Overall, the objective is to build the notion of informed design: molding emerging technology into a form that serves our society and reflects its values.

Grounded in both practice and scientific research, Bill Buxton's engaging work aims to spark the imagination while encouraging the use of new techniques, breathing new life into user experience design.

  • Covers sketching and early prototyping design methods suitable for dynamic product capabilities: cell phones that communicate with each other and other embedded systems, "smart" appliances, and things you only imagine in your dreams
  • Thorough coverage of the design sketching method which helps easily build experience prototypes-without the effort of engineering prototypes which are difficult to abandon
  • Reaches out to a range of designers, including user interface designers, industrial designers, software engineers, usability engineers, product managers, and others
  • Full of case studies, examples, exercises, and projects, and access to video clips that demonstrate the principles and methods
Publish Date
Pages
272

Buy this book

Previews available in: English

Edition Availability
Cover of: Sketching User Experiences
Sketching User Experiences: the Workbook
2011, Elsevier Science & Technology Books
in English
Cover of: Sketching User Experiences
Sketching User Experiences: The Workbook
Dec 28, 2011, Morgan Kaufmann, Elsevier/Morgan Kaufmann
paperback
Cover of: Sketching User Experiences
Sketching User Experiences: Getting the Design Right and the Right Design
2010, Elsevier Science & Technology Books
in English
Cover of: Sketching User Experiences
Sketching User Experiences: Getting the Design Right and the Right Design
March 30, 2007, Morgan Kaufmann
Paperback in English
Cover of: Sketching User Experiences
Sketching User Experiences: Getting the Design Right and the Right Design (Interactive Technologies)
March 30, 2007, Morgan Kaufmann
in English

Add another edition?

Book Details


Edition Notes

Source title: Sketching User Experiences: The Workbook

Classifications

Library of Congress
T359 .S59 2012, QA76.9.U83

The Physical Object

Format
paperback
Number of pages
272

ID Numbers

Open Library
OL28310380M
Internet Archive
sketchinguserexp0000unse
ISBN 10
0123819598
ISBN 13
9780123819598
LCCN
2011284966
OCLC/WorldCat
769900904, 829080057

Community Reviews (0)

Feedback?
No community reviews have been submitted for this work.

History

Download catalog record: RDF / JSON
September 12, 2024 Edited by MARC Bot import existing book
December 19, 2023 Edited by ImportBot import existing book
September 25, 2020 Edited by MARC Bot import existing book
August 2, 2020 Edited by ImportBot import existing book
March 26, 2014 Edited by Fan Zhang Link to author web page