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Newman's lucid and engaging introduction guides the reader through the world of videogaming. It traces the history of the videogame, from its origins in the computer lab, to its contemporary status as a global entertainment industry, where characters such as Lara Croft and Sonic the Hedgehog are familiar even to those who've never been near a games console.Topics covered include:What is a videogame? Why study videogames? a brief history of videogames, from Pac-Man to Pokemonthe videogame industry Who plays videogames?Are videogames bad for you? the narrative structure of videogamesthe future of videogames.
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Previews available in: English
Subjects
Media Studies, Nonfiction, Video gamesShowing 3 featured editions. View all 3 editions?
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2
Videogames (Routledge Introductions to Media and Communications)
March 12, 2004, Routledge
in English
041528192X 9780415281928
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3
Videogames (Routledge Introductions to Media and Communications)
March 12, 2004, Routledge
Hardcover
in English
- 1 edition
0415281911 9780415281911
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Book Details
First Sentence
"1962 was an auspicious year."
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Feedback?September 3, 2020 | Edited by ImportBot | import existing book |
July 22, 2019 | Edited by MARC Bot | remove fake subjects |
June 15, 2012 | Edited by AMillarBot | remove edition notes from title (Routledge Introductions to Media and Communications) |
June 18, 2010 | Edited by ImportBot | add details from OverDrive |
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