An edition of Ludified (2021)

Ludified

Ludified
Marko Ciciliani, Barbara Lüneb ...
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Last edited by MARC Bot
July 22, 2025 | History
An edition of Ludified (2021)

Ludified

Ludified offers a comprehensive insight into the artistic research project "GAPPP - Gamified Audiovisual Performance and Performance Practice" which was based at the Institute of Electronic Music and Acoustics of the University of Music and Performing Arts Graz from 2016-2020. In this project, a team of artists and researchers set themselves the task of exploring the artistic potential of elements from computer games in the context of audiovisual composition and performance. The examination of almost twenty artistic works that have arisen in connection with this project has led to numerous findings, which are not only reproduced here textually but also aesthetically.00In addition to various texts by the core team consisting of Marko Ciciliani, Barbara Lüneburg and Andreas Pirchner, the book also presents texts, pictures and sketches by guests who accompanied the project. The integrated USB stick contains high-quality documentation of audiovisual works that were of particular importance for the project. Numerous illustrations and the integration of an augmented reality part complete the aesthetic impression on the one hand, and on the other, convey the process of creative and research work. The book is divided into two main parts, one in which the project is introduced in general, and various methodological research approaches are set against works by different artists. Another part is exclusively dedicated to Marko Ciciliani, the head of the research project, who contributed numerous newly created audiovisual compositions to the project and thus set significant focal points in the research.

Publish Date
Publisher
The Green Box
Language
English
Pages
207

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Edition Availability
Cover of: Ludified
Ludified
2021, The Green Box
in English

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Book Details


Table of Contents

<1> Artistic research in audiovisual composition, performance & perception
<2> Game elements in Marko Ciciliani's audiovisual works.

Edition Notes

The book is in two parts, bound upside down.

Includes bibliographical references, glossary and index.

Published in
Berlin
Copyright Date
2021

Classifications

Library of Congress
ML3849 .L83 2021

The Physical Object

Pagination
201, 207 pages : 1 USB drive
Number of pages
207

Edition Identifiers

Open Library
OL59643806M
ISBN 10
3962160043
ISBN 13
9783962160043
OCLC/WorldCat
1242599459

Work Identifiers

Work ID
OL43754480W

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