An edition of Master of the Game (1994)

Master of the game

Steve Ross and the creation of Time Warner

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Last edited by MARC Bot
July 24, 2024 | History
An edition of Master of the Game (1994)

Master of the game

Steve Ross and the creation of Time Warner

  • 5 Want to read

From the best-selling author of The Predators' Ball comes the story of the most flamboyant businessman and dealmaker of his generation, Steve Ross. When Steven Spielberg first heard Steve Ross tell his life story, it was such a dramatic rags-to-riches narrative that he thought it was a movie.

In a career that started in Brooklyn and spanned Wall Street, Hollywood, and the Mafia, Steve Ross took his father-in-law's funeral business and a parking lot company and grew them into the largest media and entertainment company in the world, Time Warner.

In the upper strata of American business that Ross reached before his death, he was an anomaly. Outrageous, glamorous, charismatic, he presided over an enterprise that was more medieval fiefdom than corporate bureaucracy. He negotiated his enormous and complicated deals, from movies and records to cable and publishing, with shrewdness and brilliance.

He rewarded his favorite aides and sidekicks extravagantly; he courted Hollywood stars like Barbra Streisand and Steven Spielberg with luxurious gifts; he charmed and outsmarted his rivals. Ross used whateveror whomever - it took to romance someone into making a deal. He saved himself and let his best friend, Jay Emmett, take the fall in the government's Westchester Premier Theatre investigation.

While Atari was hemorrhaging money in the early '80s, Ross announced a stock buy-in to boost the price, and then sold off his own stock for a gross of more than $20 million before announcing the company's failure.

The principles upon which Ross built his domain would not be taught in any business school, and many of his peers were convinced that Ross's ways would lead to his, and his company's undoing. But it was those very attributes - combined with mathematical wizardry and vision (or what one friend called "the ability to see around corners") - that enabled Ross to best most adversaries, outnegotiate every dealmaker, confound his critics, and ultimately create the Time Warner empire.

Publish Date
Publisher
Simon & Schuster
Language
English
Pages
395

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Previews available in: English

Edition Availability
Cover of: Master of the Game
Master of the Game: Steve Ross and the Creation of Time Warner
April 1, 1995, Penguin (Non-Classics)
in English
Cover of: Master of the game
Master of the game: Steve Ross and the creation of Time Warner
1994, Simon & Schuster
in English

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Book Details


Edition Notes

Includes bibliographical references (p. [367]-369) and index.

Published in
New York

Classifications

Dewey Decimal Class
302.23/4/092, B
Library of Congress
P92.5.R67 M37 1994

The Physical Object

Pagination
395 p. :
Number of pages
395

ID Numbers

Open Library
OL1436369M
Internet Archive
masterofgamestev00bruc
ISBN 10
0671725742
LCCN
93048609
OCLC/WorldCat
29565764
Library Thing
1206057
Goodreads
3164432

Links outside Open Library

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History

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July 24, 2024 Edited by MARC Bot import existing book
December 17, 2022 Edited by ImportBot import existing book
August 6, 2021 Edited by New York Times Bestsellers Bot Add NYT review links
February 14, 2020 Edited by MARC Bot remove fake subjects
December 10, 2009 Created by WorkBot add works page