An edition of Dungeons & dragons for dummies (2005)

Dungeons & dragons for dummies

4th ed.
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October 18, 2022 | History
An edition of Dungeons & dragons for dummies (2005)

Dungeons & dragons for dummies

4th ed.
  • 0 Ratings
  • 7 Want to read
  • 0 Currently reading
  • 0 Have read

Caught in traffic. Trapped in a cubicle. Stuck in a rut. Tangled up in red tape.

In the real world, sometimes you feel powerless -- but not in Dungeons & Dragons (D & D). In this fantasy-adventure, you have all kinds of special powers. You can slay the evil dragon, overcome the orc or the ogre, haunt the werewolf, and triumph over sinister trolls. You venture into strange realms, encounter strange creatures, and use magical powers. Your character grows and develops with every adventure.

With this guide, you can learn the ins and outs of D & D and start playing right away. Dungeons & Dragons For Dummies gives beginners the basics of the complex game and helps experienced players fine-tune their roleplaying. It guides you through:

  • Creating your character (a powerful fighter, a sneaky rogue, a crafty sorcerer, or a charismatic cleric), and character advancement
  • The races: humans, dwarves, elves, and halflings
  • The types of character actions: attack rolls, skill check, and ability checks
  • The 6 abilities: strength, dexterity, constitution, intelligence, wisdom, charisma
  • Feat requirements and types
  • Playing the game, including moving in combat, attacking with a weapon (melee attacks or ranged attacks), and damage and dying
  • Picking skills, armor, weapons, and gear
  • Choosing spells if your character is a sorcerer or domains for a cleric
  • Building encounter or combat strategies and using advanced tactics
  • Maximizing your character's power with the acquisition of the right magic items: armor, weapons, potion, scroll, ring, wand, staff, rod, plus wondrous items D & D game etiquette
  • Becoming a Dungeon Master

There's even a sample play session that walks you through typical play, gets you comfortable using the battle grid and character markers, lets you test player characters against each other and against monsters, and shows you how to add story elements to create an adventure. Produced in partnership with Wizards of the Coast, written by D & D game designers, and complete with a battle grid, a sample dungeon map, and a glossary, this guide arms you with the knowledge to create and equip a character and empowers you to enter the captivating, fascinating world of D & D.

Publish Date
Publisher
Wiley Pub.
Language
English
Pages
430

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Previews available in: English

Edition Availability
Cover of: Dungeons and Dragons® 4th Edition For Dummies®
Dungeons and Dragons® 4th Edition For Dummies®
2009, John Wiley & Sons, Ltd.
Electronic resource in English
Cover of: Dungeons & dragons for dummies
Dungeons & dragons for dummies
2008, Wiley Pub.
in English - 4th ed.
Cover of: Dungeons & Dragons For Dummies
Dungeons & Dragons For Dummies
2005, John Wiley & Sons, Ltd.
Electronic resource in English
Cover of: Dungeons & dragons for dummies
Dungeons & dragons for dummies
2005, Wiley
in English

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Book Details


Published in

Hoboken, N.J

Edition Notes

Includes bibliographical references and index.

Series
--For dummies

Classifications

Dewey Decimal Class
793.93
Library of Congress
GV1469.D8 S53 2008, GV1469.62.D84

The Physical Object

Pagination
xxii, 430 p., [8] p. of plates :
Number of pages
430

ID Numbers

Open Library
OL23095089M
Internet Archive
dungeonsdragonst00slav
ISBN 10
0470292903
ISBN 13
9780470292907
LCCN
2008929980
Library Thing
5828636
Goodreads
2648520

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Download catalog record: RDF / JSON
October 18, 2022 Edited by ImportBot import existing book
October 17, 2022 Edited by ImportBot import existing book
July 22, 2019 Edited by MARC Bot remove fake subjects
July 16, 2019 Edited by MARC Bot import existing book
December 10, 2009 Created by WorkBot add works page