An edition of C++ Game Animation Programming (2023)

C++ Game Animation Programming

Learn Modern Animation Techniques from Theory to Implementation Using C++, OpenGL, and Vulkan

C++ Game Animation Programming
Michael Dunsky, Gabor Szauer, ...
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Last edited by ImportBot
January 30, 2024 | History
An edition of C++ Game Animation Programming (2023)

C++ Game Animation Programming

Learn Modern Animation Techniques from Theory to Implementation Using C++, OpenGL, and Vulkan

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Publish Date
Language
English
Pages
480

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Book Details


Classifications

Dewey Decimal Class
794.816696

Edition Identifiers

Open Library
OL57552871M
ISBN 13
9781803241364

Work Identifiers

Work ID
OL37566162W

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