Gamification and Artificial Intelligence During COVID-19

Case Studies in Health and Education

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Last edited by ImportBot
February 28, 2022 | History

Gamification and Artificial Intelligence During COVID-19

Case Studies in Health and Education

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Edition Availability
Cover of: Gamification and Artificial Intelligence During COVID-19
Gamification and Artificial Intelligence During COVID-19: Case Studies in Health and Education
2022, Lang GmbH, Internationaler Verlag der Wissenschaften, Peter
in English
Cover of: Gamification and Artificial Intelligence During COVID-19
Gamification and Artificial Intelligence During COVID-19: Case Studies in Health and Education
2022, Lang GmbH, Internationaler Verlag der Wissenschaften, Peter
in English
Cover of: Gamification and Artificial Intelligence During COVID-19
Gamification and Artificial Intelligence During COVID-19: Case Studies in Health and Education
2022, Lang GmbH, Internationaler Verlag der Wissenschaften, Peter
in English

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Book Details


Classifications

Library of Congress
R859.7.A78B84 2022

The Physical Object

Pagination
130
Weight
0.247

Edition Identifiers

Open Library
OL37332710M
ISBN 13
9783631869871

Work Identifiers

Work ID
OL27410917W

Source records

Better World Books record

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February 28, 2022 Created by ImportBot import new book