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Genetic programming (GP) is a method for getting a computer to solve a problem by telling it what needs to be done instead of how to do it. Koza, Bennett, Andre, and Keane present genetically evolved solutions to dozens of problems of design, control, classification, system identification, and computational molecular biology. Among the solutions are 14 results competitive with human-produced results, including 10 rediscoveries of previously patented inventions.
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Previews available in: English
Showing 2 featured editions. View all 2 editions?
Edition | Availability |
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1
Genetic Programming III: Darwinian Invention and Problem Solving
May 15, 1999, Morgan Kaufmann
Hardcover
in English
- 1st edition
1558605436 9781558605435
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2
Genetic Programming III: Darwinian Invention and Problem Solving
1999, Elsevier Science & Technology Books
in English
0080507263 9780080507262
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Book Details
First Sentence
"One of the central challenges of computer science is to get a computer to solve a problem without explicitly programming it."
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Feedback?July 16, 2024 | Edited by MARC Bot | import existing book |
November 30, 2020 | Created by MARC Bot | import existing book |