3ds Max Basics for Modeling Video Game Assets : Volume 1

Model a Complete Game Environment and Export to Unity or Other Game Engines

3ds Max Basics for Modeling Video Game Assets...
William Culbertson, William Cu...
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3ds Max Basics for Modeling Video Game Assets : Volume 1

Model a Complete Game Environment and Export to Unity or Other Game Engines

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Publish Date
Language
English
Pages
426

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Library of Congress

Edition Identifiers

Open Library
OL29420852M
ISBN 13
9780429795992

Work Identifiers

Work ID
OL21643709W

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