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An edition of The Black Art of 3D Game Programming
(1995)
The Black Art of 3D Game Programming
Writing Your Own High Speed 3D Polygon Games in C
by Andre LaMothe
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Publish Date
1995
Publisher
Waite Group Press
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The Black Art of 3D Game Programming: Writing Your Own High Speed 3D Polygon Games in C
1995, Waite Group Press
1571690042 9781571690043
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Feedback?November 20, 2020 | Edited by MARC Bot | import existing book |
August 18, 2020 | Edited by ImportBot | import existing book |
September 14, 2015 | Created by Andre LaMothe | Added new book. |