Last edited by Andre LaMothe
September 14, 2015 | History
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The Black Art of 3D Game Programming
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The Black Art of 3D Game Programming
Writing Your Own High Speed 3D Polygon Games in C
by Andre LaMothe
Published 1995 by Waite Group Press in Marin, CA, USA .
ID Numbers
Open Library | OL25769214M |
ISBN 10 | 1571690042 |
History Created September 14, 2015 · 4 revisions Download catalog record: RDF / JSON / OPDS
September 14, 2015 | Edited by Andre LaMothe | Edited without comment. |
September 14, 2015 | Edited by Andre LaMothe | Added new cover |
September 14, 2015 | Edited by Andre LaMothe | Added new cover |
September 14, 2015 | Created by Andre LaMothe | Added new book. |