Open Library logo
New Feature: You can now embed Open Library books on your website!   Learn More
Last edited by ImportBot
May 10, 2012 | History

Amphibious operations in a virtual environment 1 edition

Cover of: Amphibious operations in a virtual environment | Didier A. Le Goff

Read eBook


Download Options


Prefer the physical book? Check nearby libraries with:


Buy this book

Add an ISBN in order to
link to booksellers


There's no description for this book yet. Can you add one?
There is only 1 edition record, so we'll show it here...  •  Add edition?

Amphibious operations in a virtual environment

Published 1997 by Naval Postgraduate School, Available from National Technical Information Service in Monterey, Calif, Springfield, Va .
Written in English.

About the Book

More than 80 percent of recent, real world, naval operations have taken place in the littoral; over half have employed amphibious units. However, up till now, no simulation developed at the Naval Postgraduate School had the capability to exercise any type of naval amphibious operation. Previous simulations lacked the necessary amphibious ship and landing craft models. Second, a method for nesting mounted entities did not exist. The approach taken was to develop a general algorithm for dynamically mounting, unmounting and nesting entities. Secondly, amphibious ship and landing craft models were developed incorporating a simple hydrodynamic models for use with the LPD-17 and Landing Craft Air Cushion (LCAC) vehicles. Finally, real time collision detection was implemented to ensure realistic interaction between all entities. The result is a stand alone, 3-D, virtual environment (VE) which simulates landing craft embarkation operations between a mother ship (LPD-17 class) and an LCAC, and allows embarked entities to walk through the 50,000 polygon LPD model in real time (7-15 frames per second). The simulation is further enhanced by realistic wave response, based on the Pierson-Moskowitz spectrum, by all ocean borne vehicles. Lastly, the use of the high level EasyScene 3.0 API allowed the application to be written in approximately 30 percent few lines of code than otherwise possible.

Edition Notes

Thesis advisors, Michael J. Zyda, John S. Falby.

AD-A331 933.

Thesis (M.S. in Computer Science)--Naval Postgraduate School, March 1997.

Includes bibliographical references (p. 69-71).

The Physical Object

Pagination
xiv, 73 p. ;
Number of pages
73

ID Numbers

Open Library
OL25310315M
Internet Archive
amphibiousoperat00lego
OCLC/WorldCat
640487808

History

Download catalog record: RDF / JSON
May 10, 2012 Edited by ImportBot import new book
May 9, 2012 Created by ImportBot import new book