An edition of The PC Graphics Handbook (2003)

The PC Graphics Handbook

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September 16, 2021 | History
An edition of The PC Graphics Handbook (2003)

The PC Graphics Handbook

The PC Graphics Handbook serves advanced C++ programmers dealing with the specifics of PC graphics hardware and software.

Discussions address:

2D and 3D graphics programming for Windows and DOS
Device-independent graphics
Mathematics for computer graphics
Graphics algorithms and procedural operations
PC video systems architecture, including its history and development
High-end graphics systems and coprocessors
Artificial life
Virtual reality
Animation techniques for simulations and video games
VGA, SuperVGA, and VESA
Device drivers
Graphics and animation primitives

The authors cover the spectrum of PC graphics programming, including theoretical and practical topics - creating a singularly comprehensive resource for programmers.

Publish Date
Publisher
Taylor and Francis
Language
English

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Edition Availability
Cover of: The PC Graphics Handbook
The PC Graphics Handbook
2003, Taylor and Francis
eBook in English

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Book Details


Edition Notes

Published in
London

Classifications

Library of Congress
T385.S2492 2003

The Physical Object

Format
eBook

Edition Identifiers

Open Library
OL24319210M
ISBN 13
9780203010532
OverDrive
692E0F28-E059-4DA4-9DE9-C469A47CB835

Work Identifiers

Work ID
OL15187111W

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