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MARC Record from Miami University of Ohio

Record ID marc_miami_univ_ohio/allbibs0209.out:10322760:1635
Source Miami University of Ohio
Download Link /show-records/marc_miami_univ_ohio/allbibs0209.out:10322760:1635?format=raw

LEADER: 01635cam 22003254a 4500
001 ocm85443262
005 20071105120449.0
008 070612s2007 maua 001 0 eng
010 $a2006908264
019 $a148653846
020 $a1598633600
020 $a9781598633603
040 $aDLC$cDLC$dNJI$dBAKER$dYDXCP$dBTCTA
049 $aMIAS
050 00 $aQA76.76.C672$bD395 2007
100 1 $aDawson, Mike,$d1947-
245 10 $aBeginning C++ through game programming /$cMichael Dawson
250 $a2d ed
260 $aBoston, MA :$bThomson Course Technology,$cc2007
300 $axxii, 361 p. :$bill. ;$c23 cm. +$e1 CD-ROM (4 3/4 in.)
500 $aOriginally published: Beginning C++ game programming, 2004
500 $aIncludes index
505 0 $aTypes, variables, and standard I/O : lost fortune -- Truth, branching, and the game loop : guess my number -- For loops, strings, and arrays : word jumble -- The standard template library : hangman -- Functions : mad-lib -- References : tic-tac-toe -- Pointers : tic-tac-toe 2.0 -- Classes : critter caretaker -- Advanced classes and dynamic memory : game lobby -- Inheritance and polymorphism, : blackjack
650 0 $aComputer games$xProgramming
650 0 $aC++ (Computer program language)
700 1 $aDawson, Mike,$d1947-$tBeginning C++ game programming
907 $a.b36836989$b02-21-08$c11-05-07
998 $ascl$b11-21-07$cm$da$e-$feng$gmau$h0$i1
947 $ajjs upd
945 $g1$i35054030384453$j0$lscli $m1 CD-ROM IN POCKET$nreceipt time 11-21-2007/4/10:28:35 AM/10:28:38 AM/10:29:24 AM/10:29:25 AM $o-$p$0.00$qp$r-$s-$t0$u1$v0$w0$x0$y.i44966398$z11-21-07