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"Describes the high-stakes, cutthroat and hugely popular industry of competitive and professional gaming and explores the players, companies and games that have attracted the same sort of sacrifices and fervor as professional sports,"--NoveList.
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Good Luck Have Fun: The Rise of ESports
2017, Skyhorse Publishing Company, Incorporated
in English
1634506588 9781634506588
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Book Details
Table of Contents
Pre-game: why video games matter
The evil genius: Alex Garfield and the rise of North America
The Emperor of Seoul: BoxeR and Brood War
Nuclear launch detected: Starcraft II explodes
Stream dreams: Twitch
A challenger appears: League of Legends ascends
Unbalanced: women, race, and gaming
Capital Flood: big money comes to eSports (again)
The road to $18 million: the Fifth International
The players.
Edition Notes
Includes bibliographical references (pages 233-249).
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- Created July 19, 2019
- 4 revisions
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August 8, 2022 | Edited by soeri | //covers.openlibrary.org/b/id/12855321-S.jpg |
October 11, 2020 | Edited by ImportBot | import existing book |
August 4, 2020 | Edited by ImportBot | import existing book |
July 19, 2019 | Created by MARC Bot | Imported from marc_openlibraries_sanfranciscopubliclibrary MARC record |