An edition of The visualization quest (1994)

The visualization quest

a history of computer animation

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Last edited by MARC Bot
July 25, 2024 | History
An edition of The visualization quest (1994)

The visualization quest

a history of computer animation

  • 0 Ratings
  • 0 Want to read
  • 0 Currently reading
  • 0 Have read

The Visualization Quest is a history of computer animation that defines the types and uses of computer animation and traces the developments of this new communication field. This volume provides a unique look into the key individuals and issues that influenced and shaped the direction of this medium through the extensive use of personal interviews with pioneers and leaders in the field.

Animation, the apparent creation of movement of inanimate objects on film, has the ability to convey efficaciously statements, ideas, theories, and emotions. Computer animation, the newest genre in this field, continues in this tradition of communication: it is widely used to illustrate formulas and molecule structures, to advertise products, to instruct, to make social statements, and to entertain.

Computer animation has become a vital tool in many areas, including the medical sciences, the physical sciences, the biological sciences, mathematics, and art. It is used to aid in the visualization of mathematical concepts and weather patterns, as well as offering surgical teams visual illustrations for selected procedures.

The ability to communicate through computer animation is the result of the rare symbiotic relationship between science and art that exists in this medium. The mutual dependence bonds the creative abilities of two disciplines, whose epistemology is rooted in opposing camps. In order to discern the function this cooperative has had in the development of computer animation, it is necessary to understand how this medium developed, why it advanced this way and who was involved in its development.

The profiles included in The Visualization Quest outline the foundation of computer animation and provide insight into the projects that affected its development and growth and that defined the direction of this powerful medium.

Publish Date
Language
English
Pages
141

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Previews available in: English

Edition Availability
Cover of: The visualization quest
The visualization quest: a history of computer animation
1994, Fairleigh Dickinson University Press
in English

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Book Details


Edition Notes

Includes bibliographical references (p. 130-136) and index.

Published in
Rutherford, N.J

Classifications

Dewey Decimal Class
006.6
Library of Congress
TR897.5 .A9 1994, TR897.5.A9 1994, TR897.5 .A9 1993

The Physical Object

Pagination
141 p. :
Number of pages
141

ID Numbers

Open Library
OL1891075M
Internet Archive
visualizationque00auze
ISBN 10
0838634400
LCCN
90056229
OCLC/WorldCat
26634178
Library Thing
4518192
Goodreads
4577809

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History

Download catalog record: RDF / JSON / OPDS | Wikipedia citation
July 25, 2024 Edited by MARC Bot import existing book
December 4, 2022 Edited by ImportBot import existing book
October 17, 2022 Edited by ImportBot import existing book
November 11, 2020 Edited by MARC Bot import existing book
April 1, 2008 Created by an anonymous user Imported from Scriblio MARC record