An edition of Coin-operated Americans (2015)

Coin-operated Americans

rebooting boyhood at the video game arcade

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Coin-operated Americans
Carly A. Kocurek, Carly A. Koc ...
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Last edited by ImportBot
November 11, 2023 | History
An edition of Coin-operated Americans (2015)

Coin-operated Americans

rebooting boyhood at the video game arcade

  • 1 Want to read

"Video gaming: it's a boy's world, right? That's what the industry wants us to think. Why and how we came to comply are what Carly A. Kocurek investigates in this provocative consideration of how an industry's craving for respectability hooked up with cultural narratives about technology, masculinity, and youth at the video arcade.From the dawn of the golden age of video games with the launch of Atari's Pong in 1972, through the industry-wide crash of 1983, to the recent nostalgia-bathed revival of the arcade, Coin-Operated Americans explores the development and implications of the "video gamer" as a cultural identity. This cultural-historical journey takes us to the Twin Galaxies arcade in Ottumwa, Iowa, for a close look at the origins of competitive gaming. It immerses us in video gaming's first moral panic, generated by Exidy's Death Race (1976), an unlicensed adaptation of the film Death Race 2000. And it ventures into the realm of video game films such as Tron and WarGames, in which gamers become brilliant, boyish heroes.Whether conducting a phenomenological tour of a classic arcade or evaluating attempts, then and now, to regulate or eradicate arcades and coin-op video games, Kocurek does more than document the rise and fall of a now-booming industry. Drawing on newspapers, interviews, oral history, films, and television, she examines the factors and incidents that contributed to the widespread view of video gaming as an enclave for young men and boys.A case study of this once emergent and now revived medium became the presumed enclave of boys and young men, Coin-Operated Americans is history that holds valuable lessons for contemporary culture as we struggle to address pervasive sexism in the domain of video games--and in the digital working world beyond. "--

Publish Date
Language
English
Pages
244

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Edition Availability
Cover of: Coin-Operated Americans
Coin-Operated Americans: Rebooting Boyhood at the Video Game Arcade
2015, University of Minnesota Press
in English
Cover of: Coin-operated Americans
Coin-operated Americans: rebooting boyhood at the video game arcade
2015, Univ Of Minnesota Press
in English
Cover of: Coin-Operated Americans
Coin-Operated Americans: Rebooting Boyhood at the Video Game Arcade
2015, University of Minnesota Press
in English

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Book Details


Table of Contents

The microcosmic arcade : playing at the cultural vanguard
Gaming's gold medalists : twin galaxies and the rush to competitive gaming
Adapting violence : Death Race and the history of gaming moral Panic
Anarchy in the arcade : regulating coin-op video games
Play saves the day : TRON, WarGames, and the gamer as protagonist
The arcade is dead, long live the arcade : nostalgia in an era of ubiquitous computing
The future is now : changes in gaming culture.

Edition Notes

Includes bibliographical references (page 215-231) and index.

Classifications

Dewey Decimal Class
794.8
Library of Congress
GV1469.3 .K6 2015, GV1469.3.K6 2015

The Physical Object

Pagination
xxvii, 244 pages
Number of pages
244

ID Numbers

Open Library
OL27195407M
ISBN 10
0816691835, 0816691827
ISBN 13
9780816691838, 9780816691821
LCCN
2015019104
OCLC/WorldCat
907651045

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Download catalog record: RDF / JSON / OPDS | Wikipedia citation
November 11, 2023 Edited by ImportBot import existing book
December 20, 2022 Edited by MARC Bot import existing book
October 11, 2020 Edited by ImportBot import existing book
September 21, 2020 Edited by MARC Bot import existing book
July 19, 2019 Created by MARC Bot Imported from marc_openlibraries_sanfranciscopubliclibrary MARC record