An edition of Extra lives (2010)

Extra lives

why video games matter

1st ed.
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Last edited by Darby
January 15, 2017 | History
An edition of Extra lives (2010)

Extra lives

why video games matter

1st ed.
  • 9 Want to read
  • 2 Have read

A personal assessment of the author's addiction to video games explores his favorites, their roles as modern forms of popular art, and their habit-forming appeal while considering how he has neglected his professional and social responsibilities in favor of gaming activities.

Publish Date
Publisher
Pantheon Books
Language
English
Pages
218

Buy this book

Previews available in: English

Edition Availability
Cover of: Extra lives
Extra lives: why video games matter
2010, Pantheon Books
Hardcover in English - 1st ed.
Cover of: Extra lives
Extra lives: why video games matter
2010, Pantheon Books
Hardcover in English - 1st ed.

Add another edition?

Book Details


Table of Contents

Fallout
Headshots
The unbearable lightness of games
The grammar of fun
Littlebigproblems
Braided
Mass effects
Far cries
Grand thefts.

Edition Notes

Includes index.

Published in
New York

Classifications

Dewey Decimal Class
794.8
Library of Congress
GV1469.3 .B55 2010

The Physical Object

Format
Hardcover
Pagination
xiv, 218 p. ;
Number of pages
218

ID Numbers

Open Library
OL24623120M
Internet Archive
extraliveswhyvid00biss
ISBN 10
0307378705
ISBN 13
9780307378705
LCCN
2009039602
OCLC/WorldCat
452281355

Source records

Internet Archive item record

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History

Download catalog record: RDF / JSON / OPDS | Wikipedia citation
January 15, 2017 Edited by Darby Edited without comment.
January 15, 2017 Edited by Darby Added new cover
August 12, 2011 Edited by ImportBot add ia_box_id to scanned books
March 30, 2011 Created by ImportBot Imported from Internet Archive item record