An edition of Virtual realism (1998)

Virtual realism

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Last edited by MARC Bot
April 15, 2026 | History
An edition of Virtual realism (1998)

Virtual realism

From the simple VR games found in upscale video arcades to the ultimate "immersion"--The CAVE, a surround screen, surround sound system that projects 3-D computer graphics into a ten-foot high cube--virtual reality has introduced what is literally a new dimension of reality to daily life. This book takes a thought-provoking look at the implications of virtual reality for our culture and suggests ways of living with this technology. 20 color illustrations.

Publish Date
Language
English
Pages
238

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Edition Availability
Cover of: Virtual realism
Virtual realism
1998, Oxford University Press
in English

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Book Details


Edition Notes

Includes bibliographical references and index.

Published in
New York

Classifications

Dewey Decimal Class
303.48/34
Library of Congress
QA76.9.H85 H47 1998, QA76.9.H85H47 1998, QA76.9.H85 H47 1998eb, QA76.9.H85 H47 1997

The Physical Object

Pagination
xiii, 238 p., [8] p. of plates :
Number of pages
238

Edition Identifiers

Open Library
OL1002705M
ISBN 10
0195104269
LCCN
96042035
OCLC/WorldCat
35814801
LibraryThing
302744
Goodreads
3864246

Work Identifiers

Work ID
OL1828060W

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