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Production Methods: Behind the Scenes of Virtual Inhabited 3D Worlds
2003, Springer London, Imprint, Springer
electronic resource :
in English
1447100638 9781447100638
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Book Details
Table of Contents
Introduction
Evaluating Software Engineering Modeling Concepts for Interactive Narratives Design
Interaction Styles in Development Tools for Virtual Reality Applications
In the Mists of Prehistory: Scriptwriting for Interactive 3D Documentaries on the Nordic Bronze Age
From Music to 3D Scenography and Back Again
The Making of a Pedagogical Tool for Picture Analysis and Picture Construction
From Archaeological Findings over Scale Model and Pencil Drawings to Digital Images
Dramaturgy in Building Multimedia Performances: Devising and Analysing
The Family Factor
Developing New Methods for Live 3D Animation
Evolution of Computer Bugs
An Interdisciplinary Team Work
Artists in the Virtual Studio
Morgana
From Vision to Visualisation.
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- Created July 6, 2019
- 2 revisions
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March 1, 2022 | Edited by ImportBot | import existing book |
July 6, 2019 | Created by MARC Bot | Imported from Internet Archive item record |