An edition of Building SimCity (2024)

Building SimCity

How to Put the World in a Machine

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Last edited by Drini
June 16, 2024 | History
An edition of Building SimCity (2024)

Building SimCity

How to Put the World in a Machine

  • 2 Want to read

A deep dive into the trailblazing simulation game SimCity, situating it in the history of games, simulation, and computing.

Building SimCity explores the history of computer simulation by chronicling one of the most influential simulation games ever made: SimCity. As author Chaim Gingold explains, Will Wright, the visionary designer behind the urban planning game, created SimCity in part to learn about cities, thinking about the world as a complex system and appropriating ideas from traditions in which computers are used for modeling. As such, SimCity is a microcosm of the histories and cultures of computer simulation that engages with questions, themes, and representational techniques that reach back to the earliest computer simulations.

Gingold uses SimCity to explore a web of interrelated topics in the history of technology, software, and simulation, taking us far and wide---from the dawn of programmable computers to miniature cities made of construction paper and role-play. An unprecedented history of Maxis, the company founded to bring SimCity to market, the book reveals Maxis's complex relations with venture capitalists, Nintendo, and the Santa Fe Institute, which shaped the evolution of Will Wright's career; Maxis's failure to back The Sims to completion; and the company's sale to Electronic Arts.

A lavishly visual book, Building SimCity boasts a treasure trove of visual matter to help bring its wide-ranging subjects to life, including painstakingly crafted diagrams that explain SimCity's operation, the Kodachrome photographs taken by Charles Eames of schoolchildren making model cities, and Nintendo's manga-style "Dr. Wright" character design, just to name a few.

Publish Date
Publisher
MIT Press
Language
English
Pages
486

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Edition Availability
Cover of: Building SimCity
Building SimCity: How to Put the World in a Machine
2024-06-04, MIT Press
Paperback in English
Cover of: Building SimCity
Building SimCity: How to Put the World in a Machine
2024, MIT Press
eBook in English
Cover of: Building SimCity
Building SimCity: How to Put the World in a Machine
Publish date unknown, MIT Press
in English

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Book Details


Classifications

Library of Congress
HT165.5.G56 2024

Contributors

Foreword
Janet H. Murray

The Physical Object

Format
Paperback
Number of pages
486
Dimensions
9 x 6 x inches
Weight
0.369

Edition Identifiers

Open Library
OL51111214M
ISBN 13
9780262547482

Work Identifiers

Work ID
OL37620453W

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Download catalog record: RDF / JSON / OPDS | Wikipedia citation
June 16, 2024 Edited by Drini
June 16, 2024 Edited by Drini import existing book
February 17, 2024 Created by ImportBot import new book