Check nearby libraries
Buy this book

This edition doesn't have a description yet. Can you add one?
Check nearby libraries
Buy this book

Edition | Availability |
---|---|
1
Digital Games in Language Learning: Case Studies and Applications
2022, Taylor & Francis Group
in English
1003240070 9781003240075
|
zzzz
|
2
Digital Games in Language Learning: Case Studies and Applications
2022, Taylor & Francis Group
in English
1000626709 9781000626704
|
zzzz
|
3
Digital Games in Language Learning: Case Studies and Applications
2022, Taylor & Francis Group
in English
1000626717 9781000626711
|
zzzz
|
4
Digital Games in Language Learning: Case Studies and Applications
2022, Routledge
in English
103214596X 9781032145969
|
zzzz
|
5
Digital Games in Language Learning: Case Studies and Applications
Jul 29, 2022, Routledge
paperback
1032145978 9781032145976
|
aaaa
|
Book Details
Edition Notes
Source title: Digital Games in Language Learning: Case Studies and Applications (New Directions in Computer Assisted Language Learning)
Classifications
The Physical Object
Edition Identifiers
Work Identifiers
Community Reviews (0)
History
- Created February 10, 2022
- 4 revisions
Wikipedia citation
×CloseCopy and paste this code into your Wikipedia page. Need help?
April 6, 2023 | Edited by ImportBot | import existing book |
December 9, 2022 | Edited by MARC Bot | import existing book |
July 18, 2022 | Edited by ImportBot | import existing book |
February 10, 2022 | Created by ImportBot | Imported from amazon.com record |