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It's about
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What fun is
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Why some games are fun and some games are boring
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How different people respond to different kinds of fun
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What makes a game fun or not
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How games fit into the wider human culture
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Whether games can be art
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What degree of social responsibility game makers need to have
- How games can develop
At its core, though, it is about why games matter.
Check nearby libraries
Buy this book
Subjects
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Theory of Fun for Game Design
2013, O'Reilly Media, Incorporated
in English
1306810485 9781306810487
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Theory of Fun for Game Design
November 6, 2004, Paraglyph
Paperback
in English
- 1 edition
1932111972 9781932111972
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4
Theory of Fun for Game Design
2004, O'Reilly Media, Incorporated
in English
1449314996 9781449314996
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