Principles of Game Audio and Sound Design

Sound Design and Audio Implementation for Interactive and Immersive Media

  • 7 Want to read
Principles of Game Audio and Sound Design
Jean-Luc Sinclair, Jean-Luc Si...
Nearby Libraries

My Reading Lists:

Create a new list

Only you can see this

Save Note
  • 7 Want to read

Last edited by BWBImportBot
May 14, 2020 | History

Principles of Game Audio and Sound Design

Sound Design and Audio Implementation for Interactive and Immersive Media

  • 7 Want to read

This edition doesn't have a description yet. Can you add one?

Publish Date
Language
English
Pages
336

Book Details


Classifications

Library of Congress

Edition Identifiers

Open Library
OL28045903M
ISBN 13
9781351731133

Work Identifiers

Work ID
OL20735361W

Source records

Community Reviews (0)

No community reviews have been submitted for this work.

Lists

Download catalog record: RDF / JSON / OPDS |

Wikipedia citation

Copy and paste this code into your Wikipedia page.

{{cite book|author=Jean-Luc Sinclair |date=2020 |title=Principles of Game Audio and Sound Design |publisher=Taylor & Francis Group |isbn=978-1-351-73113-3 |ol=28045903M}}